Chain Reading

Design Patterns in Ruby

Book Tracking

Sign up to add this book to your recommneded, reading, or planned reading list.

Book Covers

0321490452

Multiple editions, click to view covers:

Tags Add Tag:

Design Patterns(1), Ruby(1), and Programming(1).

Recommended By

Dale Brayden.

Planning on Reading

Jerrett Taylor.

Book Details

Written by Russ Olsen.
Buy this on Amazon ($54.99)

Editorial Review (from Amazon.com)

Praise for Design Patterns in Ruby

"Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work."

—Steve Metsker, Managing Consultant with Dominion Digital, Inc.

"This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read."

—Peter Cooper

"This book renewed my interest in understanding patterns after a decade of good intentions. Russ picked the most useful patterns for Ruby and introduced them in a straightforward and logical manner, going beyond the GoF's patterns. This book has improved my use of Ruby, and encouraged me to blow off the dust covering the GoF book."

—Mike Stok

"Design Patterns in Ruby is a great way for programmers from statically typed objectoriented languages to learn how design patterns appear in a more dynamic, flexible language like Ruby."

—Rob Sanheim, Ruby Ninja, Relevance

Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code.

After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse.

Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require.

Design Patterns in Ruby also identifies innovative new patterns that have emerged from the Ruby community. These include ways to create custom objects with metaprogramming, as well as the ambitious Rails-based "Convention Over Configuration" pattern, designed to help integrate entire applications and frameworks.

Engaging, practical, and accessible, Design Patterns in Ruby will help you build better software while making your Ruby programming experience more rewarding.

User Reviews (1) Login or create an account to write a review.

Dale Brayden thinks this book is Excellent.

Design Patterns in Ruby delivers what the title suggests. It covers 14 of the patterns from the original 'gang of four' patterns book, and introduces 3 additional patterns that are in widespread use in the ruby world. The book is engagingly and clearly written. More importantly, it illustrates each pattern with an extended example, often showing alternative designs. Each chapter concludes with notes on how the pattern should and should not be used, and lists at least one example of the pattern in actual code.

I had low expectations for this book, but I was very pleasantly surprised. Like many programmers I tend to think of the gang-of-four patterns as being primarily useful in languages that are semantically limited, such as Java and C++. In dynamic languages like ruby and Scheme, design patterns seem to come more naturally, and are easily expressible in the language, and so tend to disappear. But Olsen convinced me that there really are non-trivial uses for most of the patterns that he covered.

In case you're wondering, the patterns are:

  • Template
  • Strategy
  • Observer
  • Composite
  • Iterator
  • Command
  • Adapter
  • Proxy
  • Decorator
  • Singleton
  • Factory, Abstract Factory
  • Builder
  • Interpreter
  • Domain Specific Language
  • Meta-Programming
  • Convention over Configuration